JURE MRŽEK

About me

I'm a CS student at the Faculty of Computer Science in Ljubljana, soon to graduate. I love web development, especially backend and databases.

I grew my love for programming by creating games, ranging from space shooters to a fully finished pool game with bounce physics. I discovered my true passion in college, where I did many team projects, but the ones where I worked with backend truly resonated with me.
Here are some of my favorite personal projects over the years:

Screenshot of backlight project

The program generates a maze using backtracking method. It then uses raycasting to draw a first person image of what the player sees. This is called 2.5 dimensional, or "doom-like" projection. The player has to move across the maze and try to pick up as many boxes as they can, while also finding the exit as quickly as possible.

Standard 2D pool game. When the balls collide, their velocities are calculated using fully elastic collision, with friction.

Screenshot of pool project
Screenshot of polygonal chaos project

Clone of the popular game Super Hexagon, that also has added functionality of editing your own levels.